Saturday, April 11, 2009

Educational Backstory: avoiding arbitrary superpowers

Have you ever noticed how characters in science fiction and fantasy seem to have superpowers? I'm not even talking about the superhero type. I mean special skills - things that nobody else can do, that usually make these people indispensable to the plot. To pull from David Eddings, maybe one guy can steal anything and speak a secret sign language, maybe another can turn into a bear, maybe another never gets scared, etc. The nice thing about Eddings' characters is that he usually has a personal history for the character which explains their terrific strengths (and peculiar weaknesses).

This is really important.

A character who can do unusual things is really great, even if it's something as subtle as being graceful in movement. But without grounding, those special skills can seem arbitrary. When you look at actual superheroes, one of the coolest things about them is that they have special origin stories. Even the X-men's relatively arbitrary powers are grounded in a general tendency for human mutation.

So think through how your character got to be this way. Does she fight well because she was trained in kung fu? Does he have strong arms because he was apprenticed to the blacksmith? Does he know about lightspeed physics because he's a professor, or the ship's engineer? Does he know about linguistics in spite of his young age because he's the son of a famous linguist?

One of the things I always enjoyed about the character Pazu from Miyazaki's film, Castle in the Sky, was that he was a miner. As the movie starts, you see him hefting heavy weights and crawling all over (and repairing) these massive steam engines that bring the miners up from the tunnels below. You also see him being comfortable in dark tunnels - and all this seems perfectly natural. Then later when he's volunteering to repair the engine of a pirate's airship, climbing like crazy over the outside of the actual castle in the sky, and running through the dark tunnels inside it, you have no problem with any of it. You've seen him do it before, and it all works.

This is one of those instances where you can make your world personal. Think about your character's educational background. Is it based in experience? What kind? Is it based in institutionalized education? What kind of people does your character admire as mentors or teachers, and why?

You can even take it a little further - ask yourself what ideologies might come along with your character's experience or education. Was the master abusive, inadvertently teaching hatred of his social group? Did the teacher rescue the student from poverty or some other social situation, leading the student to adopt similar social views? Did the institution teach larger social values, or the values of the particular social group it serves?

Explore the possibilities.

Friday, April 10, 2009

Spaces Open for Worldbuilding

Hey, everyone!

There are still spaces open for the workshop, so if you have something you were thinking of submitting, now's your chance. The discussions will be much more fun if we have a diversity of worlds to look into.

So that you can feel like this is a reasonable possibility, I'm going to extend the deadline by a few days, to April 17th. I don't want to conflict with tax day! I've also been having a hectic week (thus the lack of blog posts), so it will help me too.

I'll try to get some blog posts up in the next few days, and check back for the workshop on the 17th. Thank you again to all the people who have already posted!

Sunday, April 5, 2009

(Re-) Announcing the April Worldbuilding Workshop

April has well and truly begun, and I can now make this announcement with no fear of being taken for fooling.

Some of you may already know this, but for those who don't:

I will be hosting a free worldbuilding workshop on TalkToYoUniverse. Those who wish to participate should submit the following to me in my Comments area by April 10th:

1. A short piece, up to 500 words, which begins the main conflict of a story and demonstrates the world as it introduces readers to that world. Assume your reader has no prior information.

2. A 1-paragraph description of the main conflict of your story. If you have a query paragraph, that might work for this; if you don't, you might want to try writing one. Include: protagonist, setting, conflict, and something unique about the story.

As with the last workshop, I will be reviewing all comments before they are posted publicly, so your work will not automatically appear to public eyes. However, those who are selected to participate should expect their excerpts, questions, and comments to become public after a cursory inspection :-).

I will then post blog discussions and expect all participants to comment and push their worldbuilding forward. Because I will be "digging in" and being very involved in the work that is submitted, I will need to keep the number of participants to five.

If you are at all curious as to what "digging in" means, I encourage you to take a look at the discussions on the last worldbuilding workshop, which began December 7th of last year. The first post can be found here.