Saturday, October 15, 2011

Link: The Language of Interfaces.

I really enjoyed this article. The first piece of it is an article and the second is a slide show, so if you want to see the whole thing, click on the double forward triangle when you get to the slides. It's a funny combination of marketing advice and linguistic anthropology, referencing both the Sapir-Whorf hypothesis and products like Google Wave. I enjoyed seeing the whole thing. It will really attune you to the language you see here on the internet and may get you thinking about the language you use in stories as well.


  1. Thanks for posting this! It actually made me think of board game symbology -- which does require upfront learning, but allows for smoother design and easier manufacturing (pieces that aren't language-dependent can all be made the same). Some symbols are fairly intuitive and allows for a quick spacial look at a board, like Settler of Catan, and others are like learning a mini-language, like Race for the Galaxy.

  2. Thanks for your comment, MK! I thought this was interesting too. Thanks for mentioning board games, too. This kind of iconic-verbal communication issue can be found all over the place.