Yesterday my commenter Linda got me thinking when she talked about "standard emotional content" and said that "too much of the wrong emotions" can be bad for a story. She concluded, "The emotion has to be appropriate for what's happening in the scene and how the character is to be portrayed."
As a character-based writer, I have a hard time relating to the phrase "standard emotional content." However, it's easy enough for me to guess that it means people in a story feel what they are supposed to feel when they are supposed to feel it. They're being chased, I guess, so they feel panic, or they're doing X Y or Z so they need to feel this that or the other.
I certainly do suppose that if one sidetracks off the action into a navel-gazing emotional reverie that it would appear inappropriate. Needless to say, this is not what I do in my action sequences.
But what I'd rather think about today is what "the wrong emotion" might mean.
I suppose I could begin with the idea of not being in touch with one's characters. I think it's always valuable to be in touch with a character's mental states, and in fact this is the major reason why I write chronologically - because emotions and mental states tend to grow out of one another, and to concatenate.
When you're working in another world, particularly one with a different kind of social contract, I think it's worth spending extra time. Because in the worldbuilding context it's actually quite easy to end up with the "wrong" emotion, accidentally. I'm going to divide this into two different types of emotional errors: 1. errors of emotional type and 2. errors of degree.
Errors of emotional type occur when you're writing along and you have a social situation, and your character ends up feeling how an Earth resident would feel in that situation rather than how a native of your world would feel in that situation.
Think about how you feel in different social situations. The content of those social situations has a lot to say about what is an appropriate way to feel. What do you find comfortable and normal? What do you find embarrassing? Chances are people in your world won't quite agree, particularly depending on their social status relative to yours. A poor person won't probably feel comfortable speaking to a noble person at all, though they might feel perfectly comfortable addressing a group of peers.
In Varin, members of different castes have different emotional reactions to different situations. My noble boy Tagret would feel slighted if his mother didn't look at him when she talks to him; my servant-caste boy Aloran feels very uncomfortable if he is looked at by nobles at all, and prefers to be out of his Lady's line of sight when she speaks to him. If I were to associate Californian standards of emotional reaction to eye contact to him, this would most definitely be a "wrong emotion"!
People in Varin have such different emotional reactions from our own that I have to make sure at the start of my story to establish a sort of emotional compass for readers by putting them into unusual, Varin-based emotional situations early on and letting them experience how the characters react.
One example is the scene where Tagret goes to a concert with his friends and is looking around at girls - but making sure that when the girls get close he stops looking at their faces so that their bodyguards won't see him as a threat. He's not allowed to talk directly to a girl, but must speak to her bodyguard - and feels divided about speaking to the bodyguard, because he's experiencing the excited emotions he would have when speaking to the girl at the same time that he's feeling nervous about speaking with a bodyguard who could potentially beat him up.
Another example is the scene where Aloran is asked to help one of his Service Academy classmates prepare for an exam - but it's a washing exam, where the students are required to prove they can wash the body of the person they find most attractive without showing any signs of discomfort or emotional involvement. Aloran coaches his classmate through it and is perfectly calm through the whole thing, and very sympathetic to his classmate's discomfort, because he went through the same experience.
Errors of degree occur when we give a character an emotional reaction that is either too weak or too strong for the context within the world. These are subtle and often quite difficult to avoid. I tend to think of them in terms of overreactions and underreactions, and they pattern pretty predictably with what is normal for our own experience. An overreaction will occur when we have a character who is quite accustomed to a particular type of experience react as strongly as we would in the same circumstances (which for us are not normal). An underreaction will occur when we have someone fail to find anything odd about a circumstance which for us is entirely normal, but which for them is highly unusual and might even be shocking. The best way to combat them is always to keep our emotional compass for the fictional world on hand, and think through reactions carefully as we go.
To use the examples I mentioned above, if I were to have Aloran feel very awkward about having someone else wash him, then that would be an overreaction. If I were to have Tagret feel nervous, rather than shocked, about having a girl speak to him directly, that would be an underreaction.
The most common errors of degree that I notice in the stories I read are the kind that are related to questions of social power and privilege - poor people who hate those above them too much, and don't fear them enough, or noble people who spend a lot of effort and anger reviling the people below them when most of the time they wouldn't give them much thought at all.
When I'm writing along, these kinds of world-related emotional errors are the kind of thing that can make the story stop in its tracks. If you are getting an "odd feeling" from a scene or sequence, or if critique partners are raising their hands, take a look through for emotional errors. Errors of emotional type are much easier to find than errors of emotional degree. But being aware of the possibilities will help you to keep the emotional content of your story on track, and feeling real.
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Showing posts with label emotions. Show all posts
Showing posts with label emotions. Show all posts
Thursday, June 23, 2011
Tuesday, June 21, 2011
Heightening Emotional Impact
How can you get your reader to feel emotionally moved by your story?
Well, first off, you can't just tell them, "you should be emotionally moved." This is obvious, I think. I had been thinking about the topic of emotional involvement and creating intensity at particular points of the story, and then I ran across this article by Lydia Sharp, where she gives the following quote from Donald Maass:
Lydia then asks:
"So what does this mean? For starters, it goes back to the age-old advice of "show, don't tell." Where emotions are involved, it's best not to simply outright tell your reader what the characters are feeling. Let the reader experience it.
"And how do you do that? By not being obvious."
All of this, I agree with. If I were to take the Donald Maass quote and give my own take on it, I would have to say that our impressions of the emotional experiences of characters grow more out of our own emotions in a particular part of the story than the other way around. In other words, it is our own emotional understanding of the story that deepens the character's experience, rather than the character's emotional state deepening our own.
In a way, this makes sense. Because the character inhabits the story, he/she is limited in his/her ability to grasp the entirety of the story. The reader usually does not have these same limitations. I'm going to come back to the idea of the entirety of the story in a moment, but first let me address Lydia's advice.
Lydia suggests we should let the reader experience what the characters are feeling, rather than telling them, by not being obvious. An excellent point. There are a number of ways that emotional states can be shown. One way is to describe the internal physical sensations of a person - adrenaline surges, feeling hot or cold, and many different kinds of metaphorical descriptions of pain, fear, embarrassment, joy, etc. can be of use for internal points of view. Another way is to show the external behaviors of a person feeling an emotion. If the point of view is external, you can show facial expressions; this is awkward to do with internal points of view, but you can still show actions of rage (as one example) like throwing things across the room, or pacing, stomping, etc. Still another way is to have the emotional state of the character in a scene be reflected somehow in the way that person perceives things around him/her, by including a sense of rage or other emotion in the surrounding descriptions of setting, descriptions of the actions of others, etc. There is a descriptive passage in Snow Falling on Cedars where the destruction wreaked by a storm is treated in intensive detail...and that reflects the inner state of the protagonist, Ishmael.
All of these tools are at our disposal. All of them fit with the idea that comes from qualitative anthropology about field notes - as I've discussed here before - that a researcher should not try to lay out any deductive conclusions in field notes, but simply observe the details of what is there, write them down, and let the reader taking in those details formulate the same conclusions that the researcher did. (I consider this a very extreme form of show-don't-tell.)
But if we're talking about overall emotional impact, this isn't everything. Here is the point where I return to the idea of the entirety of the story.
Anyone who writes with the thought of story arcs in mind knows that there are large-scale patterns in a work. Small points link together across the story to form this larger structure. We talk about character arcs, and plot arcs. I suggest we also think about emotional arcs for the reader. By seeding small details one after the other, we can create an impression that builds up in a reader's mind.
I'll give an example of a situation that I created in my novel that I'm currently writing. This one was very difficult because the situation was so awful it made me sick. I knew what that situation was, but I also knew that my viewpoint character wasn't going to be in the room with it - only listening in from outside. I realized pretty quickly that there would be no way for a simple emotional description of the pov character's reaction to have impact unless readers knew what that situation was. However, I needed the impact to hit all at once. No time for lengthy description (which would defeat the point anyway because it would come across as strenuous). So I had to set it up by seeding it earlier in the chapter.
This is tricky because the list of elements is long, and it's not like reading the text itself (obviously) but I'm going to do them as bullet points, and insert my own commentary in certain places. Critical elements to piecing together the unseen situation are marked in red.
The characters: Lady, Lady's servant, Husband, Husband's servant
The scene begins with Lady and Lady's servant in a room with her sleeping teenage son, who is recovering from a deadly illness. Previous chapters have established that both of them are exhausted and rather upset about this whole situation. This establishes a state of vulnerability which contributes to their reactions to the ongoing events.
It's something to think about.
Well, first off, you can't just tell them, "you should be emotionally moved." This is obvious, I think. I had been thinking about the topic of emotional involvement and creating intensity at particular points of the story, and then I ran across this article by Lydia Sharp, where she gives the following quote from Donald Maass:
You can’t expect your reader to feel what your protagonist feels just because they [the characters] feel it. Only when that emotion is provoked through the circumstances of the story will your reader feel what you want them to.
Lydia then asks:
"So what does this mean? For starters, it goes back to the age-old advice of "show, don't tell." Where emotions are involved, it's best not to simply outright tell your reader what the characters are feeling. Let the reader experience it.
"And how do you do that? By not being obvious."
All of this, I agree with. If I were to take the Donald Maass quote and give my own take on it, I would have to say that our impressions of the emotional experiences of characters grow more out of our own emotions in a particular part of the story than the other way around. In other words, it is our own emotional understanding of the story that deepens the character's experience, rather than the character's emotional state deepening our own.
In a way, this makes sense. Because the character inhabits the story, he/she is limited in his/her ability to grasp the entirety of the story. The reader usually does not have these same limitations. I'm going to come back to the idea of the entirety of the story in a moment, but first let me address Lydia's advice.
Lydia suggests we should let the reader experience what the characters are feeling, rather than telling them, by not being obvious. An excellent point. There are a number of ways that emotional states can be shown. One way is to describe the internal physical sensations of a person - adrenaline surges, feeling hot or cold, and many different kinds of metaphorical descriptions of pain, fear, embarrassment, joy, etc. can be of use for internal points of view. Another way is to show the external behaviors of a person feeling an emotion. If the point of view is external, you can show facial expressions; this is awkward to do with internal points of view, but you can still show actions of rage (as one example) like throwing things across the room, or pacing, stomping, etc. Still another way is to have the emotional state of the character in a scene be reflected somehow in the way that person perceives things around him/her, by including a sense of rage or other emotion in the surrounding descriptions of setting, descriptions of the actions of others, etc. There is a descriptive passage in Snow Falling on Cedars where the destruction wreaked by a storm is treated in intensive detail...and that reflects the inner state of the protagonist, Ishmael.
All of these tools are at our disposal. All of them fit with the idea that comes from qualitative anthropology about field notes - as I've discussed here before - that a researcher should not try to lay out any deductive conclusions in field notes, but simply observe the details of what is there, write them down, and let the reader taking in those details formulate the same conclusions that the researcher did. (I consider this a very extreme form of show-don't-tell.)
But if we're talking about overall emotional impact, this isn't everything. Here is the point where I return to the idea of the entirety of the story.
Anyone who writes with the thought of story arcs in mind knows that there are large-scale patterns in a work. Small points link together across the story to form this larger structure. We talk about character arcs, and plot arcs. I suggest we also think about emotional arcs for the reader. By seeding small details one after the other, we can create an impression that builds up in a reader's mind.
I'll give an example of a situation that I created in my novel that I'm currently writing. This one was very difficult because the situation was so awful it made me sick. I knew what that situation was, but I also knew that my viewpoint character wasn't going to be in the room with it - only listening in from outside. I realized pretty quickly that there would be no way for a simple emotional description of the pov character's reaction to have impact unless readers knew what that situation was. However, I needed the impact to hit all at once. No time for lengthy description (which would defeat the point anyway because it would come across as strenuous). So I had to set it up by seeding it earlier in the chapter.
This is tricky because the list of elements is long, and it's not like reading the text itself (obviously) but I'm going to do them as bullet points, and insert my own commentary in certain places. Critical elements to piecing together the unseen situation are marked in red.
The characters: Lady, Lady's servant, Husband, Husband's servant
The scene begins with Lady and Lady's servant in a room with her sleeping teenage son, who is recovering from a deadly illness. Previous chapters have established that both of them are exhausted and rather upset about this whole situation. This establishes a state of vulnerability which contributes to their reactions to the ongoing events.
- Husband enters, and Lady instantly goes on the defensive; Husband embraces Lady and she goes stiff.
- Husband and Husband's servant together try to force Lady to give up control of Lady's servant to them for political purposes.
- Lady's servant worries whether Lady will cave to Husband's wishes, but decides not to try to influence Lady because he would be punished for presumption
- Lady takes charge and with Lady's Servant's help, denies Husband control of her servant.
- Husband leaves, angry.
- Lady's servant realizes that the denial was presumption and punishment will be coming.
- With Husband gone, Lady begins to relax and speak trustfully to her servant
- Lady's servant confesses to Lady that Husband's servant frightens him.
- Lady confesses to her servant that Husband's servant frightens her too. Says she hates his eyes.
- Lady's servant says his watching is normal because of his servant's training.
- Lady insists that this form of watching is not normal.
- In conversation about an earlier life experience, Lady says she wishes she had taken action at that time, in defiance of Husband, even though she knew the consequences.
- Husband returns with his servant.
- Lady's servant expects her to become defensive, but instead Lady is submissive and tells her servant to leave on an errand while she speaks to Husband alone. His expectations of her courage, and their mutual trust, are defeated.
- Lady's servant is very worried leaving her alone with angry Husband, but must obey. He runs the errand.
- When he returns, Lady is not there.
- He searches for Lady, demonstrating signs of panic; a more experienced servant looks uncomfortable, tells him to be careful.
- Lady's servant chastises himself for leaving her, can't understand why she would send him away when she knew she needed help.
- Lady's servant turns on a speaker to hear what is happening in Husband and Lady's room, expecting to hear argument.
- He hears "bestial, rhythmic grunting."
- Lady's servant feels nausea and shakes with rage.
- When you're working to create an emotional high or low point, think about what kind of initial emotional conditions would contribute most effectively to the magnitude of the impact (in this case, the establishment of vulnerability for Lady and servant/threat and lack of remorse for Husband and servant)
- Make sure to include any necessary information that will contribute to the reader's understanding of what is going on. In this case, that includes all the red-marked phrases, including the Lady's dislike of the Husband's physical contact, the idea of punishment for defiance, etc.
- Make sure that the causes of your protagonist's emotional state precede the protagonist's emotional reactions. What should be happening is that the circumstances that cause the protagonist's emotional state will be causing a strong emotional state in the reader, a split second before the reader actually reads what you've written about the protagonist's reaction. If at that point the protagonist's reaction matches the reader's reaction, the impact will be magnified (which is what I was trying to do). If it doesn't match, then you'll get an entirely different effect, turning the strength of the reader's reaction into a judgment about the character who has the unexpected reaction.
It's something to think about.
Monday, August 30, 2010
The First Day of School
When you read the phrase, "the first day of school," does it give you an emotional reaction? It does me. Today was my kids' first day back at school, and between excitement and jetlag they both woke up about 4:30am. I know lots of moms who are sentimental about the departure of their last-born to kindergarten, but I was more excited for her than sad. It's different if you've had the baby at home the entire time... but my girl wanted to go to preschool with her brother from age 2, so I guess I'm used to it. I also love the idea of more time for my writing!
If you're like me, and you are thinking about worldbuilding, there's an incredible richness of opportunity in something as simple as a day like this. Many societies have big transition points built into them, though they differ across cultures and within cultures as well. Here's a real life example: because I grew up with a professor and a school teacher as parents, our entire life schedule revolved around the school year and summer vacations - and it took some time for me to adapt to living with my husband, who works the 9-5 job all year round.
I always find a story more exciting and real if I can share the emotional reactions of the characters to what is going on around them. Think about the emotional reaction you get just to the phrase "first day of school" - and then think about what you might do with that. You could create a society where the first day of school means something totally different - maybe something scary and horrible instead of scary and exciting. If school is something where you don't see your parents at all, that changes things too. Take a pre-existing emotional reaction and tweak it - send it in a different direction. Or take a pre-existing event, and change it, but keep the emotional response the same. On an alien or fantasy world, what kind of life-changing day would there be to inspire "first day of school" feelings in its inhabitants?
It's something worth thinking about... and now I have to go pick up my daughter!
If you're like me, and you are thinking about worldbuilding, there's an incredible richness of opportunity in something as simple as a day like this. Many societies have big transition points built into them, though they differ across cultures and within cultures as well. Here's a real life example: because I grew up with a professor and a school teacher as parents, our entire life schedule revolved around the school year and summer vacations - and it took some time for me to adapt to living with my husband, who works the 9-5 job all year round.
I always find a story more exciting and real if I can share the emotional reactions of the characters to what is going on around them. Think about the emotional reaction you get just to the phrase "first day of school" - and then think about what you might do with that. You could create a society where the first day of school means something totally different - maybe something scary and horrible instead of scary and exciting. If school is something where you don't see your parents at all, that changes things too. Take a pre-existing emotional reaction and tweak it - send it in a different direction. Or take a pre-existing event, and change it, but keep the emotional response the same. On an alien or fantasy world, what kind of life-changing day would there be to inspire "first day of school" feelings in its inhabitants?
It's something worth thinking about... and now I have to go pick up my daughter!
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