I was asked by an anonymous blog commenter a few days ago, "how do you find a critique partner?" so I thought I'd share my thoughts on the subject.
I started out, as I think most writers do, simply writing for myself and not looking for critique. However, that phase didn't last long. I knew that I needed other people to look at my work in order to see how to improve it. I did show it to a number of friends, but friends as a general pool (unless you're hanging out with excellent writers) aren't the most reliable for finding really good quality critique.
Because I write science fiction and fantasy, I joined the Critters website as my first critique venue. This site was a great place for me to start, because by critiquing others, I learned quite a lot about how to improve my own writing. I am not a person who writes lots and lots of stories quickly, so I generally found the wait in the critique queue to be too long for my taste. Despite this, however, I did read a lot of interesting work and receive some quality critiques which helped a lot. The best thing that came out of this was that I met Janice Hardy. I'd critiqued a work of hers and we got into a lengthy email discussion about her worldbuilding that ended up getting transferred to telephone discussions and we've been critiquing each other's work ever since.
My luck in meeting Janice was exceptional, and that brings me to my commenter's second question, "What do you look for in a critique partner?" First off, I look for someone who is not going to be kind to me just on the basis of friendship, someone who isn't going to take things for granted. I also appreciate it if that person has an analytical mind and is able to speculate helpfully on the source of any issues that arise. Janice and I are well matched because while we share many of the same values in what we write, our strengths lie in complementary areas. Janice totally rocks on plot, goals, stakes, and general story guts, so she keeps me on track when I have weaknesses in those areas. My own strengths are typically in worldbuilding and character development. Thus we are able to help each other work toward a goal that will be stronger, and which both of us will enjoy reading.
I also have other critique partners. I went to a convention writer's workshop (BayCon) and met Dario Ciriello there, and through him was connected with a face-to-face group which I stayed with for quite some time. Because of my family life - in particular, the demands of full-time motherhood - the face to face group proved tricky for me after a while. However, I am still working with Dario, who has a great eye for quality and is very good at helping me out (thus his status as editor at Panverse Publishing!).
One does upon occasion leave critique groups. There may be many reasons for this. I've heard of people leaving groups for social or political reasons; fortunately, this hasn't happened to me. I've also heard of people leaving groups because they felt the group members weren't at a level to help them any more. This is possible too, but again, hasn't happened to me. I've actually found that in the groups I've joined, the writers there were just as hungry for self-improvement as I was, and thus, the longer I was a member, the better we all became. That is a dynamic that I deeply value, and something that makes me very happy about my current writer's group.
I also occasionally run into people, either at conventions or through my internet writer networks, who take interest in my writing at the same time that I do theirs. These people become critique partners, sometimes only for a single work, but sometimes for more. I can hardly describe how much I appreciate the support of Lillian Csernica and Jamie Todd Rubin, who have critiqued for me and engaged in lengthy discussions of my work (and theirs!).
The important thing to remember here is that no one is ever obligated to read a single word you have written. Even at Critters, where return critiquing is required, people may choose to critique others' work and not yours. Every time someone reads your work and offers feedback beyond "I liked it" or "I didn't like it", that is an incredible gift. Their time is precious. This is why I always remind people that when you meet an established author, you should be very careful about asking them to look at your work. I try never to do this if at all possible, and to let them ask first.
Given that, it only makes sense that one's response to critique should not be to criticize the critiquer. Neither should it be to explain things to them. Remember that if and when your work gets published, you won't be standing beside it to explain. Whatever it evokes in the mind of the reader is a legitimate interpretation. That's one reason why critiques are so valuable - they help you as a writer to identify the mistaken understandings that you've inadvertently left open for readers to find.
Critique is why I am where I am today. I've learned so much from the friends I've mentioned, and from many others - things I never would have been able to grasp on my own. In fact, my tendency to seek critique saved me this past year when my computer was stolen, because I was able to reconstruct almost all of my writing files simply by asking my critique partners to send me what they had of my various drafts.
To my critiquers over the years: I'm eternally grateful to each and every one of you.
To my readers: I hope that you will be as fortunate in finding critique partners as I have been.
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Showing posts with label Janice Hardy. Show all posts
Showing posts with label Janice Hardy. Show all posts
Tuesday, August 2, 2011
Sunday, October 10, 2010
Thoughts on Writing Series
I've been thinking about series for a number of reasons lately. One is that the Scribechat folks were discussing series this past Thursday; another is that they were discussing Janice Hardy's Healing Wars series, and I've been lucky enough to be on the inside of the struggles surrounding putting that series together (struggles which ended quite victoriously, I might add). A third is that I've been encountering series issues in my own writing.
A series is when you have more than one story set in the same world. Generally this also means that the books in the series also have other things in common. Characters, or plotlines, or themes, or all of the above. They can be stand alone shorts which follow one another, or stand-alone novels which follow one another, or they can even be different parts of one massive story.
So what is absolutely essential to make readers care enough to follow a series?
1. A compelling world.
The world doesn't necessarily have to be physically large to carry a series, though a large world does leave lots of room for exploration. However, there must be something about the place that fascinates - something that keeps readers asking questions. Janice Hardy's pain-related economy definitely does this for me. I read books and books in Anne McCaffrey's Pern series, and I think what got me about that one was the idea of the link between humans and dragons that grew in response to the ongoing threat of Threadfall. The draw for me in Tolkien's books is the history of Middle Earth and its different peoples, and the complexity of their interaction. I'll also be more inclined to read more in a particular world if I feel that there are things going on beyond the borders of the page (i.e. the world does more than simply serve the plot) - so that if our heroes turned right instead of left, they might encounter something new and interesting.
2. Characters you care about.
This is absolutely essential. Some series even rest on the shoulders of a single individual. Whoever your characters are, people have to care about them and what they want, why they want it. They need to care that the good guy win and the bad guy lose, or they won't keep reading. I would even go so far as to say that it's important to give the proper attention to your minor characters. If you achieve huge success with your series, who knows how many opportunities there might be to spin off characters?
I don't believe that a series must stick with the same character set (necessarily). However, there should be a link between the characters of one book and those of another if they are to be perceived as part of the same timeline. Bilbo Baggins had a small role in The Lord of the Rings, but still he was there. I'm currently attempting the same thing with a prequel-to-trilogy that I'm putting together. The characters from the book I'm currently writing - Nekantor, Tagret, and Aloran - aren't going to have point of view material in the trilogy that follows. But they are terribly important to the precarious situation in which the society finds itself, and to which the next three point of view characters are going to make the biggest difference.
I really think those are the only things that are absolutely necessary. Other factors are more flexible.
People often talk about a slump in the second book of a series, much in the same way that they talk about a slump occurring in the middle of a novel or shorter story. I think in some sense these are manifestations of the same phenomenon, but at different levels of complexity. Certainly if the series is one integrated story, the problem is similar. The middle section has to have its own interest and momentum, even though it doesn't get to have the "splash" associated with initially discovering the world. It has to have its own compelling reasons to exist, even if it's not going to be able to solve everything. Stakes in a second book have to be higher, but not so high that you have nowhere to go with a third book. There has to be enough that readers haven't yet discovered, both about the world and the characters, to make it worth continuing.
I don't consider myself an expert at this yet, but as I learn from people like Janice, and approach my own sequels and series (at both long and short lengths), I'm finding myself wanting to analyze and write down what I feel I do know about the process. And I thought it might be useful to share those thoughts with you.
Here are some great thoughts on series revision from Janice Hardy over at The Writing Cave.
A series is when you have more than one story set in the same world. Generally this also means that the books in the series also have other things in common. Characters, or plotlines, or themes, or all of the above. They can be stand alone shorts which follow one another, or stand-alone novels which follow one another, or they can even be different parts of one massive story.
So what is absolutely essential to make readers care enough to follow a series?
1. A compelling world.
The world doesn't necessarily have to be physically large to carry a series, though a large world does leave lots of room for exploration. However, there must be something about the place that fascinates - something that keeps readers asking questions. Janice Hardy's pain-related economy definitely does this for me. I read books and books in Anne McCaffrey's Pern series, and I think what got me about that one was the idea of the link between humans and dragons that grew in response to the ongoing threat of Threadfall. The draw for me in Tolkien's books is the history of Middle Earth and its different peoples, and the complexity of their interaction. I'll also be more inclined to read more in a particular world if I feel that there are things going on beyond the borders of the page (i.e. the world does more than simply serve the plot) - so that if our heroes turned right instead of left, they might encounter something new and interesting.
2. Characters you care about.
This is absolutely essential. Some series even rest on the shoulders of a single individual. Whoever your characters are, people have to care about them and what they want, why they want it. They need to care that the good guy win and the bad guy lose, or they won't keep reading. I would even go so far as to say that it's important to give the proper attention to your minor characters. If you achieve huge success with your series, who knows how many opportunities there might be to spin off characters?
I don't believe that a series must stick with the same character set (necessarily). However, there should be a link between the characters of one book and those of another if they are to be perceived as part of the same timeline. Bilbo Baggins had a small role in The Lord of the Rings, but still he was there. I'm currently attempting the same thing with a prequel-to-trilogy that I'm putting together. The characters from the book I'm currently writing - Nekantor, Tagret, and Aloran - aren't going to have point of view material in the trilogy that follows. But they are terribly important to the precarious situation in which the society finds itself, and to which the next three point of view characters are going to make the biggest difference.
I really think those are the only things that are absolutely necessary. Other factors are more flexible.
People often talk about a slump in the second book of a series, much in the same way that they talk about a slump occurring in the middle of a novel or shorter story. I think in some sense these are manifestations of the same phenomenon, but at different levels of complexity. Certainly if the series is one integrated story, the problem is similar. The middle section has to have its own interest and momentum, even though it doesn't get to have the "splash" associated with initially discovering the world. It has to have its own compelling reasons to exist, even if it's not going to be able to solve everything. Stakes in a second book have to be higher, but not so high that you have nowhere to go with a third book. There has to be enough that readers haven't yet discovered, both about the world and the characters, to make it worth continuing.
I don't consider myself an expert at this yet, but as I learn from people like Janice, and approach my own sequels and series (at both long and short lengths), I'm finding myself wanting to analyze and write down what I feel I do know about the process. And I thought it might be useful to share those thoughts with you.
Here are some great thoughts on series revision from Janice Hardy over at The Writing Cave.
About:
Janice Hardy,
series,
The Shifter,
Varin,
writing
Tuesday, October 5, 2010
Happy Release Day, Blue Fire!
Today is the release day for Janice Hardy's second novel, Blue Fire, the sequel to her terrific middle-grade debut (my kids and I loved it!), The Shifter. Explore the dark side of healing and see how far Nya will go to stop the Duke! I can't wait to see it in "final draft" form...
Go visit her blog and check it out!
Go visit her blog and check it out!
About:
Janice Hardy,
links
Tuesday, June 29, 2010
Watch out, Reality- Eight Against Reality is available now!
It's here! I've talked about Eight Against Reality before, but now that it's officially available from Panverse Publishing and from Amazon, I want to take this opportunity to introduce you personally. Each story in this volume was written by a member of my writer's group, Written in Blood (you can tell we take our writing and critiquing seriously!) - and you may recognize some of these names, because two of us now have published books, and many others have had stories appear in venues like Asimov's, Analog, Black Static, Strange Horizons, and others.
I feel really lucky to be working with such terrific writers - I believe in these guys and in their stories, and it's this atmosphere of mutual respect and support that has kept our group together so long, and made us so successful.
You can find a blurb on each story on the Panverse website, but here's my own take on the stories in Eight Against Reality, including a short excerpt from each:
The Eminence's Match by Juliette Wade
You all know me... This story takes place in Varin, the first world I created and one I've worked on for about twenty years (!). The question I wanted to ask in it was this: what makes an evil ruler, and why would a servant consent to work for him? I wanted to cross the border from the easy assumptions of common fantasy into more psychologically and sociologically real territory.
Excerpt:
Shadowless in the light of two hundred and twelve electric bulbs on his vaulted stone ceiling, the Eminence Nekantor frowned down across his naked ribs. Look: two gold buttons at the waist of his silk trousers. Fastened, both of them, completely fastened. Deceptively fastened. They had been fastened wrong: lower-then-upper, not upper-then-lower. The difference stuck to the buttons like fingerprints. The difference felt like fingers pressing on his mind.
His servant’s fingers.
Kurek had done it. That was new: Kurek doing the buttons wrong
today, when they had been right yesterday, the day before—for months now already. That was different, unexplained. Unacceptable.
“Kurek,” he said. “These buttons are wrong.”
“Wrong, your Eminence?”
Kurek’s voice was tight, tight like closed fists. Recalcitrant servant! Always guarded, never conceding to the truth inherent in the Imbaticaste tattoo that covered his forehead: he was a tool, a tool to be used and controlled by the greater man. Oh, what it would feel like to break past those closed fingers, to lay him bare and open, to wield him in all his subtle complex talents. Perfect control: a prize worth all the unrelenting demands of the game required to win it. The game must never be neglected.
Kip, Running by Genevieve Williams
Genevieve is a librarian (a profession I greatly admire) and a terrific writer. "Kip, Running" is one of those stories where the setting of future Seattle seems to take on a life of its own, full of details and life - I recommend the story to anyone wanting a great example of portraying a character's struggle within a truly vibrant environment.
Excerpt:
The runners are lithe and young. None are older than sixteen. Nothing about their hair or clothing dangles in excess, though they ornament themselves in other ways: hair cut in patterns like ornamental lawns, tint cascading through the patterns like advertising. Tattoos adorn them like jewelry or ripple across their bodies like silk scarves, wet and shining in the omnipresent April rain.
Kip, small and subtle, gathers with the rest of them on top of the platform shelter at Pike Station, 120 feet above the Street. There are fourteen runners besides herself, eyeing her and each other as though plotting how best to throw their competition off a building. Like her, they’re masked and mirrored: a combination of camouflaged clothing, surveillance-reflective skins, and sensor-scrambling biosign suppressors will make watchful eyes slide right off them. Trainjumping is illegal, as are most of the other things runners do to win a race. Freerunning, bubble-riding, running along slidewalk rails—all of it.
The Lonely Heart by Aliette de Bodard
Aliette lives in Paris (yes, I'm jealous) and writes awesome science fiction and fantasy in alternate-history pasts and futures. I love how she can bring the cultures of her characters and settings to life in so few words. This story is horror - which I don't usually read - but I still thought it was awesome when I got to read it as this anthology was being prepared.
Excerpt:
It was towards mid-afternoon that Chen became aware of the girl. She stood before Chen’s stall, watching the fake-jade effi gies of the Buddha and the coloured incense sticks, her eyes wide in the sunlight—she was no more than thirteen or fourteen, with the gangly unease of that age. To her left, children shrieked as they passed the Bridge of Impossibility, holding each other’s hands, and went into the temple complex.
The girl’s hand reached towards a small statue of a demon, touched it—setting off a coloured lightstrobe which illuminated the statue from within.
Normally, Chen should have snatched the statue away, and pointed out to her, in a firm voice, that you didn’t touch the wares unless you paid. But the girl was so young: skeletally thin, her skin taut over high cheekbones, her eyes wide with fear. And she was so familiar, in a way that made Chen ill at ease—as young and as malnourished as Chen herself had been ten years ago, starving in the streets of Fengdu. “Can I help you?” Chen asked.
The Flying Squids of Zondor by Doug Sharp
Doug has a razor-sharp sense of humor, and an incredible determination that keeps him writing against all odds. He can make me laugh at things I never expected. I see this story as falling somewhere between "Spaceballs" and Monty Python's "The Meaning of Life."
Excerpt:
SCIENTIST
Commandrix, this planetary system is unique in all the galaxy!
A week spent exploring it will unveil fundamental truths about
the most secret laws of science and…
DRON
(savagely)
Midshipman! Take this…
SCIENTIST
(fearfully)
It concerns the yadayadium, Commandrix.
DRON
Go on. The yadayadium?
SCIENTIST
All the yadayadium is concentrated on a single planet.
DRON
You mean…?
SCIENTIST
Oh yes, oh yes, oh yes. It’s oh so true.
The color drains from DRON’s face and dĂ©colletage. Her pupils twitch
and veins pulse erratically in each of her temples.
DRON
You mean…?
SCIENTIST
The miracle of sentient life!
DRON
Aliens, is it? I loathe aliens. Their voluptuous slime and warm,
stroking pseudopods. Their unspeakable probes, groping
tentacles, and cruel spanking claws. They make me…
DRON vomits copiously and wipes her mouth on sleeve. Her face
exudes naked revulsion.
Commandrix, this planetary system is unique in all the galaxy!
A week spent exploring it will unveil fundamental truths about
the most secret laws of science and…
DRON
(savagely)
Midshipman! Take this…
SCIENTIST
(fearfully)
It concerns the yadayadium, Commandrix.
DRON
Go on. The yadayadium?
SCIENTIST
All the yadayadium is concentrated on a single planet.
DRON
You mean…?
SCIENTIST
Oh yes, oh yes, oh yes. It’s oh so true.
The color drains from DRON’s face and dĂ©colletage. Her pupils twitch
and veins pulse erratically in each of her temples.
DRON
You mean…?
SCIENTIST
The miracle of sentient life!
DRON
Aliens, is it? I loathe aliens. Their voluptuous slime and warm,
stroking pseudopods. Their unspeakable probes, groping
tentacles, and cruel spanking claws. They make me…
DRON vomits copiously and wipes her mouth on sleeve. Her face
exudes naked revulsion.
Spoiling Veena by Keyan Bowes
Keyan travels the world for her work but always stays faithful to her writing and critiquing. She has great attention for detail and ambiance, and she has a lovely way of portraying extreme scenarios as though they were entirely normal, so she can then take them further as she does in this story.
Excerpt:
The snow thuds down like brickbats.
Instead of a soft and beautiful blanket, it lies on the grass in shards of ice. The party is ruined. It had sounded like such a good idea, snow in Delhi. Shalini should have known better than to trust Party Weather Inc. They haven’t been able to deliver. Shivering, she herds the children into the veranda, out of the way of the pounding white chips.
“Let’s bring in the cake, shall we?” she says, as the clatter of the hail on the cars parked outside distracts the children.
“Oh, can’t we go out in that, Aunty?” It’s a young boy called—Ajay, that’s it, Ajay Zaveri.
“It’s too hard, Ajay,” replies Shalini. “I don’t want anyone to get hurt.” Or your lawyer mother to sue me, she thinks. India is becoming just too much like America since cable and satellite TV. She has releases of liability signed by every custodial parent, and still she worries.
Man's Best Enemy by Janice Hardy
Janice can write at a speed that leaves me in awe, and I always look to her for advice on plotting and action. She loves turning up the pressure and writing her characters into a corner - and if she can't immediately find a way to get them out of it, so much the better for the excitement of the final draft.
Excerpt:
“We thought it was just pups,” Deeke said, pressing the bandage hard against Louie’s belly. The blood he wasn’t stopping flowed dark, almost black, a vein tear for sure. I’d seen bites that deep before. Was an ugly way to go. Be kinder for Deeke to ease up on the pressure and let Louie pass out and die in peace, but Deeke would never do that. He was too soft-hearted. Even Mama said so.
Doc looked up and glared, her dark eyes hard enough to make Deeke flinch. “You heard pups and ignored them? How stupid can—Shawna, hand me that clamp—how stupid can you be?”
I handed Doc her clamp from the tray by the examination table, careful not to bump her. Wasn’t a whole lot of room in the clinic, but it was the only room in the hotel with enough cabinets for all her supplies.
“Need more gauze?” I asked. The bloody pile was getting large.
“No, I’m good. Well, Deeke?”
Deeke licked his lips and glanced down, so I knew he was about to fib. Not an outright lie though or he’d be scratching his ear. “They were just yippers, and Louie said—”
“Oh, Louie said, did he?” Doc scoffed. “What’s the first thing you learn about pups?”
Deeke winced. “Where there’s pups, there’s dogs.”
Love, Blood and Octli by T.L. Morganfield
Traci has kids at home just like I do, and somehow keeps writing and building her reputation as an expert in Aztec stories. The thing I love about this story is the way she can portray a broad range of experience from the innocent to the frightening, all in a resonant tone reminiscent of ancient storytellers.
Excerpt:
On my seventh birthday, the Feathered Serpent gave me my name. Many snakes lived among the reeds near the pond, most of them full of poison and spite, but this one was different. He was no bigger than the other snakes but was covered in feathers; white ones on his slender body, and long, exquisite emerald ones—like those of the precious quetzal bird—around his neck. I met him as I swam around the pond.
“What a strange creature you are!” I called when I saw him flying above me.
The feathered serpent looked at me with keen yellow-slit eyes. “Ah, Ayomichi,” he declared.
I laughed. “I’m not a turtle.”
“You swim like one.”
“I’m a girl.”
“I can see that. But you’re also Ayomichi. It’s your name.”
“My name? I’ve never heard of such a thing.”
“Certainly your mother calls you something?”
Dancing by Numbers by Dario Ciriello
Dario is one big reason why I am where I am today with my writing. His prose flows like honey and he has huge amazing ideas - not just like the idea behind Dancing by Numbers, but also the idea behind Panverse Publishing's novella anthologies and Eight Against Reality itself. He is an inspiration.
Excerpt:
Ten days to go until the opening of Tchaikovsky’s The Emperor’s Hunting Lodge. We’ve been working six hours and I can feel Max’s strength fading with every lift. Anthony, our company director, is getting that tight, drawn look he gets when he’s trying not to scream. That’s just the way Anthony is, and everybody knows that. Still.
In the wings, before stepping out to join Max for the final pas de deux, I find that infinitesimal, still, center of balance I’ve been exploring. I focus everything, my whole being, into the very center of my body for that one lift. Max sweeps me high, I experience a moment of empty darkness, and then—
The studio is gone. I’m in an amphitheater, turning, held high by hands of banded iron. The humid air is heavy with pungent herbs. Clusters of hissing torches light the stage from either side while a chorus of red-robed women raises a pulsing chant. A moon of blood hangs low over a semicircle of banked seating filled to capacity.
Most startling of all, I know exactly who I am, and where: I am another dancer named Lyra, in a world entirely unlike my own. The superimposition of selves, of experience, of knowledge, overwhelms me.
Later, I remember I maintained my brilliant smile all the way through. That’s what a professional does.
I feel lucky to be a part of the Eight Against Reality project and I encourage you not only to buy the anthology, but to learn more about these fantastic writers. I hope the links I've provided will help you to do just that.
Monday, June 21, 2010
Inherent Contradictions in Character
Everybody has inherent contradictions in their personality. The minor ones may barely be enough to make us hesitate in a decision. Major ones may lead to internal conflicts that haunt us constantly. Because this is something that is so terribly common in real people, it makes for very strong reactions when I read fiction.
I admit it: whenever I run across a character who appears to have no inherent contradictions, I tend to demote them on a subconscious level. If it's a minor character, I start thinking they're just window dressing. Even if it's a major character, I suddenly find them much less interesting. I hate to say it, but Baron Harkonnen of Dune was like this for me. Bad for bad's sake, ho hum. A being of pure evil is more of a fable-like creature, or devil archetype. I was glad that Sauron never took on human form in The Lord of the Rings, because as a being of pure evil he belonged where he was, offstage, trying to create conflicts in and among all the others.
I remember as a kid playing this game we called "Monsters" but what was really a free-form precursor to live action role-play. Each of us got to make a character, and each of us got one power and one weakness. People who refused to pick a weakness didn't get to play.
Now, I'm not saying every character in a story has to have a "weakness," per se - but contradictions are more complex than that.
Take Nya in Janice Hardy's The Shifter - Nya has a strong sense of family and solid morals, but her greatest power just happens to conflict directly with those morals. Janice turns that contradiction into a fabulous conflict when Nya has to use her power to save her sister.
Rulii in "Cold Words" depends for his social progress on his ability to fight and negotiate. However, neither of these skills will help him if he's ever seen to shiver with cold. He uses molri to stop his shivering - but his addiction to it has adverse effects on his personality, making it harder for him to fight and negotiate. In addition to which, if anyone finds out about his molri addiction, he'll be put to death. The base condition for his success puts him at risk of failure, which leads to more interesting conflicts.
Nekantor in "The Eminence's Match" is an evil ruler, and not just because he was brought up that way. He suffers from obsessive-compulsive disorder, which serves as his own sort of internal contradiction. The disorder makes him endlessly demanding (a typical evil ruler characteristic). It gives him advantageous skills for managing political conflicts, but simultaneously wears him down and makes him vulnerable.
I picked these three characters because each one has a single characteristic which lies at the heart of their internal contradiction - Nya's shifting power, Rulii's drug dependency, and Nekantor's obsessive-compulsive disorder.
There are of course other ways you can approach this - giving a character a backstory which gives them internal conflict, for example. I think immediately of the character of Zuko in Avatar: the Last Airbender, who embodies the conflict between good and evil in part as a result of the conflict he's witnessed between his powerful father and the mother whom he loved best.
Whether good guy or bad guy, main character or subordinate character, your character will gain dimension from inherent contradictions. Keep an eye out for opportunities to develop them, because it will do wonders for your story.
I admit it: whenever I run across a character who appears to have no inherent contradictions, I tend to demote them on a subconscious level. If it's a minor character, I start thinking they're just window dressing. Even if it's a major character, I suddenly find them much less interesting. I hate to say it, but Baron Harkonnen of Dune was like this for me. Bad for bad's sake, ho hum. A being of pure evil is more of a fable-like creature, or devil archetype. I was glad that Sauron never took on human form in The Lord of the Rings, because as a being of pure evil he belonged where he was, offstage, trying to create conflicts in and among all the others.
I remember as a kid playing this game we called "Monsters" but what was really a free-form precursor to live action role-play. Each of us got to make a character, and each of us got one power and one weakness. People who refused to pick a weakness didn't get to play.
Now, I'm not saying every character in a story has to have a "weakness," per se - but contradictions are more complex than that.
Take Nya in Janice Hardy's The Shifter - Nya has a strong sense of family and solid morals, but her greatest power just happens to conflict directly with those morals. Janice turns that contradiction into a fabulous conflict when Nya has to use her power to save her sister.
Rulii in "Cold Words" depends for his social progress on his ability to fight and negotiate. However, neither of these skills will help him if he's ever seen to shiver with cold. He uses molri to stop his shivering - but his addiction to it has adverse effects on his personality, making it harder for him to fight and negotiate. In addition to which, if anyone finds out about his molri addiction, he'll be put to death. The base condition for his success puts him at risk of failure, which leads to more interesting conflicts.
Nekantor in "The Eminence's Match" is an evil ruler, and not just because he was brought up that way. He suffers from obsessive-compulsive disorder, which serves as his own sort of internal contradiction. The disorder makes him endlessly demanding (a typical evil ruler characteristic). It gives him advantageous skills for managing political conflicts, but simultaneously wears him down and makes him vulnerable.
I picked these three characters because each one has a single characteristic which lies at the heart of their internal contradiction - Nya's shifting power, Rulii's drug dependency, and Nekantor's obsessive-compulsive disorder.
There are of course other ways you can approach this - giving a character a backstory which gives them internal conflict, for example. I think immediately of the character of Zuko in Avatar: the Last Airbender, who embodies the conflict between good and evil in part as a result of the conflict he's witnessed between his powerful father and the mother whom he loved best.
Whether good guy or bad guy, main character or subordinate character, your character will gain dimension from inherent contradictions. Keep an eye out for opportunities to develop them, because it will do wonders for your story.
About:
character,
Cold Words,
conflict,
contradictions,
Janice Hardy,
writing
Tuesday, January 26, 2010
I'm a guest blogger!
I'm happy to announce that tomorrow I'll be guest blogging at Janice Hardy's blog, The Other Side of the Story. I heartily recommend the blog, which features lots of great advice on writing, querying, and getting published. My post takes on the topic of in-depth structural rewrites, where you have to depart significantly from a large amount of story that you've actually written.
So check it out, and I hope you enjoy the visit.
So check it out, and I hope you enjoy the visit.
About:
guest blogging,
Janice Hardy
Friday, November 13, 2009
The Inciting Event and Your World - Revisited
I've had a couple of requests to revisit this topic outside the workshop in which it originally occurred, and it relates directly to the idea of beginning stories (as in my last post) so today I'm pulling it out of the archive and re-editing it for your enjoyment.
I've been thinking a bit about inciting events. An inciting event is generally the event that propels you into the main conflict of your story. My friend Janice Hardy mentions it in a great blog post, here (her blog has tons of great information on the process of writing and on getting published). In her words, "The inciting event is the trigger that sets the rest of the story in motion." She treats it separately from the opening scene, but I'm not sure the two are necessarily separate. When trying to hook your reader, it's good to plunge into the inciting event as early as possible. I've spent a lot of time in my writing career working on the question of where to start my stories, and believe me, it can be tricky - but it's worth thinking seriously about.
Where I want to take this topic in a particularly TalkToYoUniverse direction is by linking the inciting event to the issue of worldbuilding. When you're thinking about how to open your story in a science fiction or fantasy context, you have to take into account both your need to hook the reader, and your need to introduce your world.
We all know the dreaded word, infodumping. We all know we want to avoid it. But how do we go about creating a scene where this information doesn't need to be explained? How do we make it so the information is simply evident in the action?
First, use your POV character. Make sure you know the character's background, culture and motivations to the fullest extent possible, so that you can use the character to help you convey information. This is what I call making your world personal. Think about what your characters care about, and what they don't care about - where they are especially attentive or where they have blind spots and weaknesses. All of these things can become your tools, as you can imbue your narration with a dismissive or contemptuous tone, or a bubbly enthusiasm, or what have you.
Next comes the tougher, more subtle step: working in the things that the character considers normal. Things that are totally normal, entirely obvious to the character, are not things you want him or her to talk about. Talking about obvious things leads to completely cringe-worthy "As you know, Bob" dialog, and we don't want that.
So here's the question: How can we possibly describe the basic parameters of our worlds, when we know that to our character, so much is entirely unremarkable?
The answer is, use conflict and contrast. I have an example of this done simply and elegantly for a real-world scenario, here.
In fact, there's a beautiful convergence here: the inciting event, the trigger for the core conflict of the novel, very often is all about the precise type of conflict that can let you give out world information.
Here's an example from the drafting stage of my recent story, "Cold Words" (Analog, October 2009). Consider the list of events below and ask yourself which one is the best to use for an opening scene:
1. A Human ambassador inadvertently insults the Majesty of the Aurrel, placing a spaceport negotiation in danger.
2. The native liaison asks the Humans to send away the failed ambassador and get a new one.
3. The Human ambassador comes to the native liaison to tell him that he's worried about the motives of the replacement ambassador.
4. The native liaison goes to the Majesty to report the impending arrival of the replacement ambassador and try to rescue the spaceport negotiation.
I wouldn't choose 1 or 2. Any event that occurs before a significant lull, like waiting for a replacement ambassador to arrive, is less optimal because it will require a time break and reduce forward momentum. Furthermore, even though the incident of insult is interesting, it would be hard for readers to understand without significant previous context - which, if this is the first scene, they can't possibly have.
When I wrote my first draft, I chose 4. The story is told in the point of view of Rulii, the native liaison, and thus the main motivating force in the story is Rulii's desire to complete the spaceport negotiation successfully (for his own secret reasons). Why not start where you see him pressing his suit with the Majesty, a place where he can show his intense desire for success and share it with the reader?
The answer to that question is this: if he's alone with the Majesty, he's in a completely native context where everything is normal. And that means that every piece of normal world information will be really difficult to put in.
So in the end, I chose 3. There's conflict in that scene, because the human ambassador brings a warning that may put the negotiation at even deeper risk. More importantly for this discussion, though, scene #3 puts our native liaison in direct contact with a human. There's conflict, and there's contrast. There are opportunities for the human ambassador to demonstrate his own cultural biases, and for Rulii to remark on them, thus putting his own world forward for readers to explore. Better yet, the sense of contrast continues forward as he goes to see Majesty, because with the human interaction foremost in his mind, Rulii is more likely to remark on the quirky cultural things inherent in their interaction.
So, when you're looking at your own stories, consider the kinds of conflict or contrast opportunities that appear in the opening scene as you've written it, and then ask yourself how you could tune the circumstances of that scene to make your job easier.
Finally, in the spirit of making a world personal, I'm posting a list of eleven questions I've used in two of my workshops. You've probably seen questions like these before, but worldbuilding questions are often phrased in a very impersonal way, and that's not what I'm trying to do here. All of these questions are deliberately phrased to relate directly to a protagonist's view of the world, and participants in my workshops have found it a helpful exercise to answer them using the voice of their POV characters.
Here are the questions:
1. What is my home like? How do I visualize its boundaries?
2. What weather and physical conditions do I consider normal? What do I fear?
3. What kind of topography did I grow up in, and how did it influence my physical condition and my concepts of comfort?
4. In what kind of place do I feel most at home? What shapes and textures give me comfort, or discomfort?
5. Who is in charge here? Do I respect them, fear them, both?
6. How do I show who I am in the way I dress? What is comfortable? Will I endure discomfort for the sake of looking good or looking powerful?
7. Where do the things I own come from? Do I worry about getting more?
8. What is delicious to me? What do I consider unworthy of consumption?
9. What are my most prized possessions? Do I hoard anything? Do I have so much of anything that I care little if I must give it away?
10. Who do I consider to be unlike me? Are their differences charming or alarming?
11. Am I in control of my own actions and the happenings around me? What or whom do I believe in?
I hope you may find this exercise helpful in your writing process.
I've been thinking a bit about inciting events. An inciting event is generally the event that propels you into the main conflict of your story. My friend Janice Hardy mentions it in a great blog post, here (her blog has tons of great information on the process of writing and on getting published). In her words, "The inciting event is the trigger that sets the rest of the story in motion." She treats it separately from the opening scene, but I'm not sure the two are necessarily separate. When trying to hook your reader, it's good to plunge into the inciting event as early as possible. I've spent a lot of time in my writing career working on the question of where to start my stories, and believe me, it can be tricky - but it's worth thinking seriously about.
Where I want to take this topic in a particularly TalkToYoUniverse direction is by linking the inciting event to the issue of worldbuilding. When you're thinking about how to open your story in a science fiction or fantasy context, you have to take into account both your need to hook the reader, and your need to introduce your world.
We all know the dreaded word, infodumping. We all know we want to avoid it. But how do we go about creating a scene where this information doesn't need to be explained? How do we make it so the information is simply evident in the action?
First, use your POV character. Make sure you know the character's background, culture and motivations to the fullest extent possible, so that you can use the character to help you convey information. This is what I call making your world personal. Think about what your characters care about, and what they don't care about - where they are especially attentive or where they have blind spots and weaknesses. All of these things can become your tools, as you can imbue your narration with a dismissive or contemptuous tone, or a bubbly enthusiasm, or what have you.
Next comes the tougher, more subtle step: working in the things that the character considers normal. Things that are totally normal, entirely obvious to the character, are not things you want him or her to talk about. Talking about obvious things leads to completely cringe-worthy "As you know, Bob" dialog, and we don't want that.
So here's the question: How can we possibly describe the basic parameters of our worlds, when we know that to our character, so much is entirely unremarkable?
The answer is, use conflict and contrast. I have an example of this done simply and elegantly for a real-world scenario, here.
In fact, there's a beautiful convergence here: the inciting event, the trigger for the core conflict of the novel, very often is all about the precise type of conflict that can let you give out world information.
Here's an example from the drafting stage of my recent story, "Cold Words" (Analog, October 2009). Consider the list of events below and ask yourself which one is the best to use for an opening scene:
1. A Human ambassador inadvertently insults the Majesty of the Aurrel, placing a spaceport negotiation in danger.
2. The native liaison asks the Humans to send away the failed ambassador and get a new one.
3. The Human ambassador comes to the native liaison to tell him that he's worried about the motives of the replacement ambassador.
4. The native liaison goes to the Majesty to report the impending arrival of the replacement ambassador and try to rescue the spaceport negotiation.
I wouldn't choose 1 or 2. Any event that occurs before a significant lull, like waiting for a replacement ambassador to arrive, is less optimal because it will require a time break and reduce forward momentum. Furthermore, even though the incident of insult is interesting, it would be hard for readers to understand without significant previous context - which, if this is the first scene, they can't possibly have.
When I wrote my first draft, I chose 4. The story is told in the point of view of Rulii, the native liaison, and thus the main motivating force in the story is Rulii's desire to complete the spaceport negotiation successfully (for his own secret reasons). Why not start where you see him pressing his suit with the Majesty, a place where he can show his intense desire for success and share it with the reader?
The answer to that question is this: if he's alone with the Majesty, he's in a completely native context where everything is normal. And that means that every piece of normal world information will be really difficult to put in.
So in the end, I chose 3. There's conflict in that scene, because the human ambassador brings a warning that may put the negotiation at even deeper risk. More importantly for this discussion, though, scene #3 puts our native liaison in direct contact with a human. There's conflict, and there's contrast. There are opportunities for the human ambassador to demonstrate his own cultural biases, and for Rulii to remark on them, thus putting his own world forward for readers to explore. Better yet, the sense of contrast continues forward as he goes to see Majesty, because with the human interaction foremost in his mind, Rulii is more likely to remark on the quirky cultural things inherent in their interaction.
So, when you're looking at your own stories, consider the kinds of conflict or contrast opportunities that appear in the opening scene as you've written it, and then ask yourself how you could tune the circumstances of that scene to make your job easier.
Finally, in the spirit of making a world personal, I'm posting a list of eleven questions I've used in two of my workshops. You've probably seen questions like these before, but worldbuilding questions are often phrased in a very impersonal way, and that's not what I'm trying to do here. All of these questions are deliberately phrased to relate directly to a protagonist's view of the world, and participants in my workshops have found it a helpful exercise to answer them using the voice of their POV characters.
Here are the questions:
1. What is my home like? How do I visualize its boundaries?
2. What weather and physical conditions do I consider normal? What do I fear?
3. What kind of topography did I grow up in, and how did it influence my physical condition and my concepts of comfort?
4. In what kind of place do I feel most at home? What shapes and textures give me comfort, or discomfort?
5. Who is in charge here? Do I respect them, fear them, both?
6. How do I show who I am in the way I dress? What is comfortable? Will I endure discomfort for the sake of looking good or looking powerful?
7. Where do the things I own come from? Do I worry about getting more?
8. What is delicious to me? What do I consider unworthy of consumption?
9. What are my most prized possessions? Do I hoard anything? Do I have so much of anything that I care little if I must give it away?
10. Who do I consider to be unlike me? Are their differences charming or alarming?
11. Am I in control of my own actions and the happenings around me? What or whom do I believe in?
I hope you may find this exercise helpful in your writing process.
About:
Cold Words,
inciting event,
Janice Hardy,
questions,
worldbuilding,
writing
Tuesday, November 10, 2009
Many paths to a writing career
"It's hard to get published."
Everybody knows this, even people who never plan to become writers. I knew it when I started writing, when I'd just discovered this storytelling drive I had inside me and had no idea (yet) where it fit into my life. I'd always had an artistic drive, and always had interest in science fiction and fantasy, but had never put them together before. So I wrote first and figured it out later.
When I first got to the point where I wanted to try to get published, I had no idea how to start. This may sound familiar to some. I was living in Japan at the time, and the internet resources for writers hadn't really come into their own yet, so I mail-ordered a couple of books about agents and publishers and how to go about writing query letters and all that lovely stuff. Some of you will recognize at this point that I was writing novels rather than short stories. That was where my experiences with rejection began! On the other hand, I learned early that rejections with comments were pure gold, because they were feedback from someone on the other side of that mysterious wall that lies between the publishing world and the lowly newbie writer.
Now there are lots of internet resources out there for writers: AgentQuery, Preditors and Editors, SFWA's Writer Beware, Duotrope's Digest, etc... But it's still hard to get published, and there's no easy answer just waiting out there for a writer to find. This is because there are many different paths that can lead you to a successful writing career, and if you ask two (or three, or four) writers how they got to where they are, chances are they'll each give you a different answer.
Some start with short stories and others start with novels. I started by writing novels, and then after a time friends said to me, "You should try writing short fiction." I got the impression from some of them that it would be easier to get short fiction published than novels. Since I'd had no success with the novels I'd written so far, I figured, "Why not?" So I started writing short stories, and learning how to do those, because they're very different from novels and require different kinds of skills to get right. I got lots of rejections, from lots of different markets. The fact of the matter is, I'm not sure which one is harder. But you'll never know which one is easier for you if you don't try both. My friend Aliette de Bodard has a novel coming out from Angry Robot, entitled Servant of the Underworld, but by the time she sold it she already had a great career going and lots of fans from her short fiction.
Some people sell their short fiction first to semipro venues, and others to pro. I always figured, start at the top with each story you want to sell, and work your way down as it gets rejected, from pro to semipro, to token venues. But the fact of the matter was, I lost patience with the endless cycle of waiting, and after I ran my work past a few semipro markets, I pretty much left it in the trunk. I have several friends who have sold many pieces to semipro markets before breaking into the pro markets - and at least two who now make regular money from their sales of short fiction, hooray!
Some people pitch a novel to a publisher first, get a deal, and then find an agent. Others go straight to getting an agent through the query approach. My friend Janice Hardy, for example, landed an agent without any previous fiction sales, simply on the strength of her new novel, The Shifter, which she sent queries for and then pitched to the woman who would become her agent at the Surrey International Writers Conference. If you think this is impossible, well, you can feel reassured that it's not. It just may not end up being the path that is successful for you.
Some people go to lots of conventions and network like crazy. Others don't. This is a funny one, because I never figured I'd find this to be my own route. Are you kidding? I started out writing in Japan, and then after I got back to the US I had my kids, and it was all I could do just to get out to a local convention for a few hours during the day. But, interestingly enough, this turned out to be my path - because I kept working on my writing, and because I got to meet a few wonderful people.
In thanks to those people, I'll tell a brief version of the connections here. I first went to BayCon, my local convention, in 2003 when my son was 3 months old. There I went to a session run by Kent Brewster, who recommended that I submit to the BayCon writers' workshop the following year. So I came up with my very first short story and went in 2004. One of the pros on the panel at the writers' workshop was Dario Ciriello, who got word after the workshop was over that I was looking for a face-to-face writers' group, and invited me to his. Dario was also the one who put me in touch with the BayCon programming folk, with the result that I was on a panel about the Seven Wonders of the World in (I think) 2006. On the panel with me was a lovely author with whom I struck up a conversation, Deborah J. Ross. She encouraged me to come to the SiliCon convention a month later, and there introduced me to Sheila Finch, because Sheila and I share an interest in linguistics. Sheila was the one who told me that Dr. Stanley Schmidt, editor of Analog magazine, liked stories about linguistics. So I took some time, got my linguistics story together and sent it off, and it sold in December 2007, appearing in Analog in July/August 2008. It was also at SiliCon that I met my friend Lillian Csernica. We hit it off immediately, and she helped me with the interminable revisions of my novel, Through This Gate. At a certain point, she said she'd like to recommend me to her agent. Well, she never did - but only because I ran into her agent at the 2009 Nebula Awards weekend, and remembering what Lillian had said, walked right up to her and said hello. This turned into a pitch, and a full manuscript request, and finally this October, into an agency signing. I could never have signed with the Grayson Agency (blog) on the basis of queries alone, but they happen to be just the right agents for me. Who would have imagined it?
I am immensely grateful to these people who have helped me get to where I am. I have found that the science fiction and fantasy writing community has a great sense of helping in return for being helped, and I am already trying to pass on what I know in this great spirit.
All of this is to say that if you want to have a writing career, you have to keep at it. Be dogged. Meet people, query, submit, and above all, write, write, write. Try to make your writing better at every opportunity, because you never know which path will suddenly open up for you, and when it does, you'll want to be able to give the right person a piece of writing that really knocks their socks off.
I wish you all the best in your own endeavors.
Everybody knows this, even people who never plan to become writers. I knew it when I started writing, when I'd just discovered this storytelling drive I had inside me and had no idea (yet) where it fit into my life. I'd always had an artistic drive, and always had interest in science fiction and fantasy, but had never put them together before. So I wrote first and figured it out later.
When I first got to the point where I wanted to try to get published, I had no idea how to start. This may sound familiar to some. I was living in Japan at the time, and the internet resources for writers hadn't really come into their own yet, so I mail-ordered a couple of books about agents and publishers and how to go about writing query letters and all that lovely stuff. Some of you will recognize at this point that I was writing novels rather than short stories. That was where my experiences with rejection began! On the other hand, I learned early that rejections with comments were pure gold, because they were feedback from someone on the other side of that mysterious wall that lies between the publishing world and the lowly newbie writer.
Now there are lots of internet resources out there for writers: AgentQuery, Preditors and Editors, SFWA's Writer Beware, Duotrope's Digest, etc... But it's still hard to get published, and there's no easy answer just waiting out there for a writer to find. This is because there are many different paths that can lead you to a successful writing career, and if you ask two (or three, or four) writers how they got to where they are, chances are they'll each give you a different answer.
Some start with short stories and others start with novels. I started by writing novels, and then after a time friends said to me, "You should try writing short fiction." I got the impression from some of them that it would be easier to get short fiction published than novels. Since I'd had no success with the novels I'd written so far, I figured, "Why not?" So I started writing short stories, and learning how to do those, because they're very different from novels and require different kinds of skills to get right. I got lots of rejections, from lots of different markets. The fact of the matter is, I'm not sure which one is harder. But you'll never know which one is easier for you if you don't try both. My friend Aliette de Bodard has a novel coming out from Angry Robot, entitled Servant of the Underworld, but by the time she sold it she already had a great career going and lots of fans from her short fiction.
Some people sell their short fiction first to semipro venues, and others to pro. I always figured, start at the top with each story you want to sell, and work your way down as it gets rejected, from pro to semipro, to token venues. But the fact of the matter was, I lost patience with the endless cycle of waiting, and after I ran my work past a few semipro markets, I pretty much left it in the trunk. I have several friends who have sold many pieces to semipro markets before breaking into the pro markets - and at least two who now make regular money from their sales of short fiction, hooray!
Some people pitch a novel to a publisher first, get a deal, and then find an agent. Others go straight to getting an agent through the query approach. My friend Janice Hardy, for example, landed an agent without any previous fiction sales, simply on the strength of her new novel, The Shifter, which she sent queries for and then pitched to the woman who would become her agent at the Surrey International Writers Conference. If you think this is impossible, well, you can feel reassured that it's not. It just may not end up being the path that is successful for you.
Some people go to lots of conventions and network like crazy. Others don't. This is a funny one, because I never figured I'd find this to be my own route. Are you kidding? I started out writing in Japan, and then after I got back to the US I had my kids, and it was all I could do just to get out to a local convention for a few hours during the day. But, interestingly enough, this turned out to be my path - because I kept working on my writing, and because I got to meet a few wonderful people.
In thanks to those people, I'll tell a brief version of the connections here. I first went to BayCon, my local convention, in 2003 when my son was 3 months old. There I went to a session run by Kent Brewster, who recommended that I submit to the BayCon writers' workshop the following year. So I came up with my very first short story and went in 2004. One of the pros on the panel at the writers' workshop was Dario Ciriello, who got word after the workshop was over that I was looking for a face-to-face writers' group, and invited me to his. Dario was also the one who put me in touch with the BayCon programming folk, with the result that I was on a panel about the Seven Wonders of the World in (I think) 2006. On the panel with me was a lovely author with whom I struck up a conversation, Deborah J. Ross. She encouraged me to come to the SiliCon convention a month later, and there introduced me to Sheila Finch, because Sheila and I share an interest in linguistics. Sheila was the one who told me that Dr. Stanley Schmidt, editor of Analog magazine, liked stories about linguistics. So I took some time, got my linguistics story together and sent it off, and it sold in December 2007, appearing in Analog in July/August 2008. It was also at SiliCon that I met my friend Lillian Csernica. We hit it off immediately, and she helped me with the interminable revisions of my novel, Through This Gate. At a certain point, she said she'd like to recommend me to her agent. Well, she never did - but only because I ran into her agent at the 2009 Nebula Awards weekend, and remembering what Lillian had said, walked right up to her and said hello. This turned into a pitch, and a full manuscript request, and finally this October, into an agency signing. I could never have signed with the Grayson Agency (blog) on the basis of queries alone, but they happen to be just the right agents for me. Who would have imagined it?
I am immensely grateful to these people who have helped me get to where I am. I have found that the science fiction and fantasy writing community has a great sense of helping in return for being helped, and I am already trying to pass on what I know in this great spirit.
All of this is to say that if you want to have a writing career, you have to keep at it. Be dogged. Meet people, query, submit, and above all, write, write, write. Try to make your writing better at every opportunity, because you never know which path will suddenly open up for you, and when it does, you'll want to be able to give the right person a piece of writing that really knocks their socks off.
I wish you all the best in your own endeavors.
Monday, November 2, 2009
World Fantasy Convention
Let me start by offering my congratulations to all the winners of the World Fantasy Awards, which were given out at the convention this weekend.
This was the first non-fan convention that I've ever been to, and as such was interesting and different for me. The biggest draw of the whole thing was the lounge, where people milled about, sat in comfy chairs and talked for hours at a time. The San Jose Fairmont has a great space for that, and it worked very well. I met friends, and friends-of-friends, and approached a few strangers when I overheard interesting topics.
I got to listen to Patricia McKillip read aloud. That was cool. I've always loved her work for the calm poetry of it, and this time was no exception. Definitely a fan experience for me.
I also heard Kij Johnson read. She's very skillful when she reads aloud. The story was "Spar," currently up at Clarkesworld, and a very disturbing story - but she read it in a way that gave it a whole new dimension for me. I was lucky enough to talk to her afterward; she's a lovely person. Then on Sunday she won the award for best short story with "26 Monkeys, Also the Abyss." If you haven't read it yet, go find it! And if you have already read it, you can check out my analysis of it, and her response, here on the blog.
I went to parties - which I haven't done for ages. It was fun, mostly involved more standing around and chatting. My friend Janice was with me for most of all of this adventuring, which was totally great since she lives in Georgia and I almost never get to see her. I also got to spend a bunch of time with my friend Dario, and we even had a lunch with Keyan, so there were four members of Written in Blood writers' group there all at once! I got several opportunities to hang out with the Graysons, which was neat, since I don't imagine everyone gets a chance to spend time with their agent and chat.
The banquet was pretty much as expected, but I always enjoy seeing the amazing people who get up on the stage to talk and accept awards - like Ellen Datlow and Garth Nix and David Hartwell, and a whole bunch of others.
It was a great convention for me, not least because I didn't have to worry about pitching, just enjoying myself.
This was the first non-fan convention that I've ever been to, and as such was interesting and different for me. The biggest draw of the whole thing was the lounge, where people milled about, sat in comfy chairs and talked for hours at a time. The San Jose Fairmont has a great space for that, and it worked very well. I met friends, and friends-of-friends, and approached a few strangers when I overheard interesting topics.
I got to listen to Patricia McKillip read aloud. That was cool. I've always loved her work for the calm poetry of it, and this time was no exception. Definitely a fan experience for me.
I also heard Kij Johnson read. She's very skillful when she reads aloud. The story was "Spar," currently up at Clarkesworld, and a very disturbing story - but she read it in a way that gave it a whole new dimension for me. I was lucky enough to talk to her afterward; she's a lovely person. Then on Sunday she won the award for best short story with "26 Monkeys, Also the Abyss." If you haven't read it yet, go find it! And if you have already read it, you can check out my analysis of it, and her response, here on the blog.
I went to parties - which I haven't done for ages. It was fun, mostly involved more standing around and chatting. My friend Janice was with me for most of all of this adventuring, which was totally great since she lives in Georgia and I almost never get to see her. I also got to spend a bunch of time with my friend Dario, and we even had a lunch with Keyan, so there were four members of Written in Blood writers' group there all at once! I got several opportunities to hang out with the Graysons, which was neat, since I don't imagine everyone gets a chance to spend time with their agent and chat.
The banquet was pretty much as expected, but I always enjoy seeing the amazing people who get up on the stage to talk and accept awards - like Ellen Datlow and Garth Nix and David Hartwell, and a whole bunch of others.
It was a great convention for me, not least because I didn't have to worry about pitching, just enjoying myself.
Tuesday, October 6, 2009
The Shifter hits US Bookshelves!

Today's the big day for my friend Janice Hardy. Her book, The Shifter, officially releases today! Thus I've included the photo above to help entice you. I'm going to be going to pick up my copy later today, and I encourage you to do the same.
If you find you want to talk to Janice about the book, you can find her on her book blog, or you can also talk to her about writing process at her writing blog. Since I know a lot of visitors here at TalkToYoUniverse are interested in writing issues, I particularly recommend her writing blog, The Other Side of the Story. She has lots of great advice about structure, revisions, plot, worldbuilding, etc. all delivered with a great sense of humor and excellent sensitivity to the interests and questions of her visitors.
About:
Janice Hardy,
The Pain Merchants,
The Shifter
Friday, October 2, 2009
If you're one of my UK readers...
There's a great new book out, by my best friend Janice Hardy, called The Pain Merchants. Those in the US will have to wait until October 6th to find it under the title The Shifter. Just a few more days! Here's a micro-blurb...
Sister. Healer. Deadly Weapon.
Nya has a secret she must never share.
A gift she must never use. A world she
must never question...and a sister whose
life depends on her doing all three.
I've talked about this book before, but now you can see it for yourself! Janice takes healing, usually a benign and virtually costless activity, and turns it into the engine of an entire economy - and one with a very dark side. You've never seen healers look like this; I guarantee it.
Nya is a girl living on the street in a city under occupation. She can't get a job, because instead of having the ordinary healer's talent - to pull pain from the sick and injured into her own body and then push it into enchanted metal - she can only put it into other people. She's smart, funny, and a realist, but only ever one step away from complete disaster. Which of her principles will she have to sell to get out of it? Pick up a copy of The Shifter and find out!
Sister. Healer. Deadly Weapon.
Nya has a secret she must never share.
A gift she must never use. A world she
must never question...and a sister whose
life depends on her doing all three.
I've talked about this book before, but now you can see it for yourself! Janice takes healing, usually a benign and virtually costless activity, and turns it into the engine of an entire economy - and one with a very dark side. You've never seen healers look like this; I guarantee it.
Nya is a girl living on the street in a city under occupation. She can't get a job, because instead of having the ordinary healer's talent - to pull pain from the sick and injured into her own body and then push it into enchanted metal - she can only put it into other people. She's smart, funny, and a realist, but only ever one step away from complete disaster. Which of her principles will she have to sell to get out of it? Pick up a copy of The Shifter and find out!
About:
Janice Hardy,
Nya,
The Pain Merchants,
The Shifter
Thursday, August 13, 2009
A contest at The Healing Wars
Just passing on the news...
My friend Janice Hardy is having a contest on her blog, The Healing Wars. Send in your best chicken joke and win an advance reader copy of her forthcoming novel, The Shifter!
Here's the link if you want to participate, or if you're curious - but especially if you're chicken.
My friend Janice Hardy is having a contest on her blog, The Healing Wars. Send in your best chicken joke and win an advance reader copy of her forthcoming novel, The Shifter!
Here's the link if you want to participate, or if you're curious - but especially if you're chicken.
About:
Janice Hardy,
The Shifter
Friday, May 8, 2009
Janice Hardy's new website
Here's some fun news: my friend Janice Hardy has just launched her new website, where you can find out all kinds of great stuff about her, about her forthcoming debut novel, The Shifter (known as The Pain Merchants in the UK), and even about chickens! Seriously, the hidden chicken factoids are awesome.
Here it is: http://www.janicehardy.com/
Here it is: http://www.janicehardy.com/
About:
Janice Hardy,
The Pain Merchants,
The Shifter
Wednesday, March 11, 2009
More on hypergraphia and writer's block
After my post called "Insanity and Creativity" was featured on the SF network site "Red Rocket Station," I had a few interesting comments there, most of which said something like the following:
Hypergraphia? Can I please have some?
Really, I don't think these people want hypergraphia. I mean, the Marquis de Sade apparently had hypergraphia, which is why when people took his quills away he found all kinds of awful ways to keep writing. Hypergraphia is an obsession with writing, where you'll write on anything, with anything, just for the feeling of the writing and the words coming out.
What I think these people really want is to avoid writer's block.
Janice has a great post on writer's block on her blog, here. Maybe she and I are just fortunate, but we never feel like we have writer's block - at least, not per se.
For me the question of not being able to write boils down to three major factors.
One: having no time to write
This is not writer's block. I get frustrated because often I'll have thoughts flying through my head but I won't have a moment to sit down alone at the computer and actually get them down. Sure, sometimes I use a little notebook. Mostly - and my friends will attest to this, Janice particularly - I corner someone and talk my ideas out. Talking ideas out helps me to solidify them, to test their relevance to what I'm writing and see how they fit into the story structure as a whole.
Two: being too exhausted to write
This happens, far more often than I'd like. I get so underwater with all the other demands of my life that the words just go to sleep. Often I'll think of sitting down to write, and then decide other priorities have to come first. And then something unexpected will happen. And then it will be the weekend. And then the kids will have the day off school on Monday or something. And pretty soon I'll find that I haven't written for days. It takes a while before I can wake up the system after that. So I edit. I read what I've written. I read what other people have written. I take a Ridiculously Close Look at something. All of these things help to wake up my drowsy Muse.
Three: being stuck on a story problem
Okay, so let's say I'm writing along, and suddenly I run out of things to say. The scene, which seemed to be going so well, just peters out. Or the novel starts losing momentum. That's when I know that something is wrong. It's not writer's block, because it's not something that's wrong with me. Something is wrong with the story. I call this a story problem. Generally speaking, a story problem turns out to be a question I haven't answered properly. Maybe I don't really understand the main character's state of mind in this scene (this is why I'm fanatical about writing in chronological order). Maybe I don't understand the motives of the peripheral actors in the scene. Or maybe I haven't really thought through how the logistics need to work. It's always something practical: some detail I've missed, or some angle I haven't considered. Usually the problem isn't even in the place where the writing started to get slow. Two days ago I got stuck writing a conversation between two people on page 224. After lots of thinking and several conversations on the topic with different people, I realized that in order to solve the problem, I had to go back to page 208 and think through every detail of my main character's state of mind, specifically, what models she was using to understand her situation and how and where these changed and developed. Once I could track that, I could go back and understand how she would interpret something in the tricky conversation. And voilĂ , today I'm starting on page 232.
Mind you, I believe in writer's block. I wouldn't say it doesn't exist. But I would encourage you to think through the reasons why the words aren't coming out right now. If it's no time to write, take notes and go back later. If it's exhaustion, take your time and do other things to wake your Muse up rather than banging your head on your notebook or computer. If it's a story problem, use whatever means you can - research, conversation, brainstorming exercises, structural revision, etc. - to address the issue, making sure not to blame the problem entirely on the area where it occurs, but to look earlier in the manuscript for possible sources of the problem.
Then maybe you won't need those hypergraphia pills that someone was asking me for.
Hypergraphia? Can I please have some?
Really, I don't think these people want hypergraphia. I mean, the Marquis de Sade apparently had hypergraphia, which is why when people took his quills away he found all kinds of awful ways to keep writing. Hypergraphia is an obsession with writing, where you'll write on anything, with anything, just for the feeling of the writing and the words coming out.
What I think these people really want is to avoid writer's block.
Janice has a great post on writer's block on her blog, here. Maybe she and I are just fortunate, but we never feel like we have writer's block - at least, not per se.
For me the question of not being able to write boils down to three major factors.
One: having no time to write
This is not writer's block. I get frustrated because often I'll have thoughts flying through my head but I won't have a moment to sit down alone at the computer and actually get them down. Sure, sometimes I use a little notebook. Mostly - and my friends will attest to this, Janice particularly - I corner someone and talk my ideas out. Talking ideas out helps me to solidify them, to test their relevance to what I'm writing and see how they fit into the story structure as a whole.
Two: being too exhausted to write
This happens, far more often than I'd like. I get so underwater with all the other demands of my life that the words just go to sleep. Often I'll think of sitting down to write, and then decide other priorities have to come first. And then something unexpected will happen. And then it will be the weekend. And then the kids will have the day off school on Monday or something. And pretty soon I'll find that I haven't written for days. It takes a while before I can wake up the system after that. So I edit. I read what I've written. I read what other people have written. I take a Ridiculously Close Look at something. All of these things help to wake up my drowsy Muse.
Three: being stuck on a story problem
Okay, so let's say I'm writing along, and suddenly I run out of things to say. The scene, which seemed to be going so well, just peters out. Or the novel starts losing momentum. That's when I know that something is wrong. It's not writer's block, because it's not something that's wrong with me. Something is wrong with the story. I call this a story problem. Generally speaking, a story problem turns out to be a question I haven't answered properly. Maybe I don't really understand the main character's state of mind in this scene (this is why I'm fanatical about writing in chronological order). Maybe I don't understand the motives of the peripheral actors in the scene. Or maybe I haven't really thought through how the logistics need to work. It's always something practical: some detail I've missed, or some angle I haven't considered. Usually the problem isn't even in the place where the writing started to get slow. Two days ago I got stuck writing a conversation between two people on page 224. After lots of thinking and several conversations on the topic with different people, I realized that in order to solve the problem, I had to go back to page 208 and think through every detail of my main character's state of mind, specifically, what models she was using to understand her situation and how and where these changed and developed. Once I could track that, I could go back and understand how she would interpret something in the tricky conversation. And voilĂ , today I'm starting on page 232.
Mind you, I believe in writer's block. I wouldn't say it doesn't exist. But I would encourage you to think through the reasons why the words aren't coming out right now. If it's no time to write, take notes and go back later. If it's exhaustion, take your time and do other things to wake your Muse up rather than banging your head on your notebook or computer. If it's a story problem, use whatever means you can - research, conversation, brainstorming exercises, structural revision, etc. - to address the issue, making sure not to blame the problem entirely on the area where it occurs, but to look earlier in the manuscript for possible sources of the problem.
Then maybe you won't need those hypergraphia pills that someone was asking me for.
About:
hypergraphia,
Janice Hardy,
story problem,
writer's block
For all of you curious about writing and publishing
My friend Janice Hardy, whom I have mentioned here before, just started a blog called "The Other Side of the Story" - so I thought I'd recommend it and give you the link:
http://storyflip.blogspot.com
She's got all kinds of insights on writing, querying, agents, and other various aspects of the process from writing your book to getting it published. She's also got some great links there to blogs about publishing.
So go check it out, and enjoy.
http://storyflip.blogspot.com
She's got all kinds of insights on writing, querying, agents, and other various aspects of the process from writing your book to getting it published. She's also got some great links there to blogs about publishing.
So go check it out, and enjoy.
Tuesday, March 3, 2009
An awesome book to look out for...
It's official! My friend Janice Hardy's book, The Shifter, is coming out on October 6th. I'm totally excited about it, especially since I got to read her early drafts.
Here's a description of the book:
Nya is an orphan, struggling for survival in a city ravaged by war. She's also a Taker - someone who can heal injuries by drawing that pain into her own body. But unlike her sister Tali and other Takers, Nya can't push the pain into pynvium, an enchanted metal used to store it. All she can do is shift it from person to person - a dangerous skill she must conceal or risk being used as a human weapon.
One fateful morning, Nya's secret is exposed to a pain merchant eager to use her ability for his sinister purposes. At first she refuses, but when Tali mysteriously disappears, Nya must decide how far she's willing to go to save her sister.
I'm not just going to give you a list of adjectives for this book, but to tell you from my own perspective why I love it.
The main character, Nya, is not only spunky and clever but has a nuanced sense of morality that is totally world-grounded. She has a distinctive voice and her backstory vibrates through her actions.
The world of Geveg and its surrounding territories has its own special flavor - and the unique economy of healing and pain looms behind every aspect of the people's life, showing through the judgments, actions and decisions of even minor characters.
It's a fascinating world. You want to go there, and meet Nya. So look out for The Shifter by Janice Hardy this October.
By the way, I'm also planning to put up a Ridiculously Close Look at the book later this year when it comes out...
Here's a description of the book:
Nya is an orphan, struggling for survival in a city ravaged by war. She's also a Taker - someone who can heal injuries by drawing that pain into her own body. But unlike her sister Tali and other Takers, Nya can't push the pain into pynvium, an enchanted metal used to store it. All she can do is shift it from person to person - a dangerous skill she must conceal or risk being used as a human weapon.
One fateful morning, Nya's secret is exposed to a pain merchant eager to use her ability for his sinister purposes. At first she refuses, but when Tali mysteriously disappears, Nya must decide how far she's willing to go to save her sister.
I'm not just going to give you a list of adjectives for this book, but to tell you from my own perspective why I love it.
The main character, Nya, is not only spunky and clever but has a nuanced sense of morality that is totally world-grounded. She has a distinctive voice and her backstory vibrates through her actions.
The world of Geveg and its surrounding territories has its own special flavor - and the unique economy of healing and pain looms behind every aspect of the people's life, showing through the judgments, actions and decisions of even minor characters.
It's a fascinating world. You want to go there, and meet Nya. So look out for The Shifter by Janice Hardy this October.
By the way, I'm also planning to put up a Ridiculously Close Look at the book later this year when it comes out...
About:
Janice Hardy,
The Pain Merchants,
The Shifter
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